HARBOR OF
COMPETITIVE
TF2 CLASSIC

A Full Match: Footage and Material

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A Full Match of competitive TF2 Classic is played on August 30, demonstrating the unique game modes and how they are made viable with customized server tech.

The amount and quality of work put on strategies, map talks and map call outs in preparation of the match, and the resulting gameplay footage have exceeded our expectations; all of it contributing significantly to our collective know-how on the unique modes. Here is the complete set.

A Full Match: Viewer’s Guide
Overview of how 6v6+ format (including the VIP) and the TF2C-unique gamed modes play out.

A Full Match: POV Videos
Includes 🥯 koth_bagel, ⚓ vip_harbor, 🐓 td_sunnyside, ☔ vipr_drizzle
silvanFull POV
sagekoth_bagel vip_harbor vipr_drizzle
jrFull POV

A Full Test Match | August 23
Includes 🏔️ dom_sawtooth, vip_harbor, td_sunnyside (1 half)
silvan Full POV

Map talk including call outs, by Wag and silvan
Provisional positioning for vip_harbor by Wag and silvan – RED on 1st, BLU on 1st, RED on 2nd
Blank map overviews for call out image creation by Jaws – vip_harbor, vipr_drizzle, td_sunnyside, dom_sawtooth
Provisional call outs by Güven – td_sunnyside

CompTF2C 4v4 Cup: Finals Week

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Art: dekrzz, Güven

In the last 14 days, 8 TF2 Classic teams participating in CompTF2C’s 4v4 Cup have played 17 maps in 13 official matches: 11 group matches, 1 group tie-breaker, and a consolation game between the losers of each group to determine the 7th-place team. 2 of these matches were of intercontinental nature, having teams composed of players from the three different continents involved: Europe, North America and South America (see all results in the tournament page). There were a few unfortunate default losses related with scheduling difficulties, which are to be expected given many of the players are new to competitive. Nevertheless, all the teams have experienced at least one official match.

Medic’s Rejuvenator proved itself as a viable 4v4 secondary weapon so far, while TF2 Classic Pyro has truly unleashed its potential as the Euro group winner pyro to mid is still showing us how it is done. There is yet to be revealed about competitive TF2 Classic as we go into the final week of October 6-12, where the last remaining four teams will play two Semi-Finals and a Grand Final. To stay tuned and keep up with match dates check out the Discord server, and look at the live updates below.

🔴 LIVE (last update on 15/10)

Where to watch?
EU STV: connect 140.238.103.207:27021
NA STV: connect 64.181.210.80:27021 (for the map picks of AD- Academy)
silvan POV with comms: twitch.tv/silvantf (for the matches of Brotherhood)

🏆 Grand Final
pyro to mid 2 – 0 Brotherhood of Dark Psychology | 15/10 20:15 CEST
cp_warmfrost (5-0), koth_bagel (3-0), koth_clearcut

Semi-Final #1
Geneva Suggestion 0 – 2 pyro to mid | 12/10 19:00 CEST
koth_bagel (2-3), koth_product (1-3), cp_warmfrost

Semi-Final #2
AD- Academy 0 – W Brotherhood of Dark Psychology | Default Win

CompTF2C 4v4 Cup

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Art: dekrzz, Güven

From an idea onto the canvas, starting all the way from the rough sketches, the competitive TF2 Classic scene has been the artwork of a visionary community, and a true metamorphosis in itself. Its latest brush stroke, the 4v4 Cup announced in the Discord server on August 28, expected to be a 4-team single-elimination show, proved to attract 8 teams and enough commitment for a group stage to be played as well. The details are shared below and in the tournament page. Specific match dates, results, STVs, and live streams will be announced mainly on Discord along the way.

For now, we encourage all the long-timers and the dreamers to take a brief moment to appreciate TF2 Classic having organized competitive teams, scrimming with each other, and participating in its own competition.

Thank you.

Schedule
Group Stages (round-robin): September 22-28.
Group tie-breakers and Play-Offs: September 29 – October 5.
Semi-Finals and the Grand Final: October 6-12.

Participants
Signed-up teams: 5 EU (EURO GROUP), 1 NA, 1 SA, 1 intercontinental (WORLD GROUP)
Rostered players: 40

Map Pool
koth_product, koth_maple_ridge, koth_ashville, cp_warmfrost (3CP), koth_bagel, koth_clearcut, dom_lilcanyon (unofficial 2-point version of dom_oilcanyon)

A Full Match: Viewer’s Guide

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After the TF2 Classic competitive scene decided to go more structured this year, the fundamental questions of rules, win conditions and game formats were raised. Like, how would one play the asymmetric Territorial Domination (TD) maps that spawns teams at random points at round start, and how many players a team would be composed of if the non-class Civilian (VIP) was involved… Not only were these formulated, but also the required server plugins and configs were developed until April to make competitive TF2 Classic possible and viable.

The pick-up games organized regularly already provided testing grounds for most of CompTF2C’s ruleset and server tech, and constant improvement followed the initial release. However, a full scale test was still due, and that is what we present today: A Full Match. In a match that will be played in the 6v6+ format, simulating the so-called sit out mechanic (of the “plus” format) for the Civilian (VIP) players, all four unique game modes of TF2 Classic will be demonstrated competitively: VIP, VIPR (VIP Race), TD and DOM (Domination).

You will be able to enjoy this show match live in the STV server (140.238.103.207:27021) on August 30, Saturday at 20:00 UTC (22:00 CET or 16:00 EST). Read the guide below for what you will witness that night.

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Opinion: The Anti-Aircraft Cannon may not be what you think it is

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Team Fortress 2 Classic has introduced some weapons that are vastly different than what we see in live TF2. One of these weapons is the Anti-Aircraft Cannon, which combines hitscan with explosives to create a single-fire minigun for the Heavy. It has limited range, deals some splash damage, and can mini-crit airborne targets. Many players have complained about the AAC so far. Some about the way its bullets work, others its mini-crit capability, and a handful think that the concept of a single-fire minigun is just plain ridiculous.

These criticisms are not warranted, not without being properly challenged. That is exactly what will be done in this article. Putting more structure into what you have heard many times before, and hopefully reaching to a more concrete conclusion as a result.

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